About Me
Computer Engineer with a strong background in programming and development. I have successfully applied my skills in the audiovisual sector, solving artistic problems with technical solutions in VFX and digital compositing. Currently, I am expanding my focus to cybersecurity, driven by my passion for analytical challenges and adaptability to new technologies. I seek to apply my knowledge in a demanding technical role.
Work Experience
VFX Compositor - HOGARTH, Madrid
2024-2025- Advanced digital compositing with Nuke for international advertising campaigns (Coca-Cola, Milka, Pantene, Toyota), collaborating directly with senior compositors.
- Specialization in shot clean-up techniques (patching with Rotopaint and Photoshop) and extensive complex rotoscoping (Nuke and Mocha Pro).
- Proficient in advanced chroma keying techniques and photorealistic integration of 3D render passes (3D projection and color matching).
- Development and implementation of specific technical solutions through simulations and procedural processes in Houdini.
- Participation in the optimization of post-production workflows and final assembly/sequence adjustment with Adobe Premiere.
VFX Compositor / Post-production Support - CURROGO Audiovisual Producer, Granada
2023-2024- Creation and management of audiovisual projects, ensuring data integrity and consistency.
- Compositing, conforming, and final editing of shots for music festivals.
- Resolution of technical incidents in post-production workflows.
VFX Compositor / Technical Support - MR FACTORY, Madrid
2022-2023- Composition of shots for broadcasting on Spanish TV.
- Advanced rotoscoping, chroma keying, 3D integration, and color grading.
- Collaboration in the implementation of workflows between Nuke, DaVinci Resolve, and After Effects.
- Direct collaboration with the Director of Photography to respect narrative and aesthetic intentions.
Skills
VFX Software
Programming & IT
Academic Training
Master in Fx with Houdini - Lightbox Academy, Madrid
2024-2025Mastery of procedural logic, creation of dynamic systems, and fluid/particle simulations (FLIP, PYRO, POP, Oceans) and dynamics (Vellum).
Master in Visual Effects and Virtual Production - Higher School of Film, Animation and Video Games (ESCAV), Granada
2022-2023Specialization in compositing (Nuke, After Effects: rotoscoping, chroma key, grading), 3D integration (tracking, projection), creation of simulations with Houdini FX, and proficiency in modeling (Maya, Blender), texturing, and real-time production (Unreal Engine 5).
Master in Video Game Development - Complutense University, Madrid
2020-2021Participation in the complete development of video games with Unreal Engine 4, including the award-winning 'The Space Between Us' (PlayStation Talents 2021 Winner).
Degree in Computer Engineering - University of Granada, Granada
2015-2020Solid foundation in programming (Python, C++, Java) and cloud service management (Google Cloud, AWS), applied in software development and video game projects.
Certificates and courses
- CompTIA Security+ - 2025
- DaVinci Resolve 17 Essential - 2022 (LinkedIn Online)
- DaVinci Resolve: Software Features and Workflows - 2022 (LinkedIn Online)
- Understanding Manual Testing - 2022 (LinkedIn Online)
- Essential Selenium - 2022 (LinkedIn Online)
- Mobile App Development - 2022 (LinkedIn Online)
Languages
- Spanish - Native
- English - C1 (Cambridge Certificate)
Contact Me
Feel free to reach out to discuss collaborations or opportunities.
Email: axgaldo@gmail.com
LinkedIn: linkedin.com/in/agaldo
Portfolio: agaldo.site
Compo Demo Reel: YouTube